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 South, Chryl[WiP]

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South Chyrl




Posts : 1
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Join date : 2012-07-11

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PostSubject: South, Chryl[WiP]   South, Chryl[WiP] EmptyWed Jul 11, 2012 2:41 am

Dear South Chryl, we are pleased to inform you...


Name: South Chryl
Age/Year: 11
Gender: Male
Blood: Pureblood? Mudblood? Muggleborn?

Appearance:
Where to start off in a rather uninteresting landscape of biomass? The top can always be classified as a wonderful place to start, and so many awkward conversations happen with that particular phrasing to break the ice. The parents have discoverer their offspring has come out to them about getting 'some' while under the influence and there are now repercussions for their under-age transgressions. Yes, this conversation happened with South's parents. However they weren't under age, they simple had a rather large amount of disdain for limiting the number of partners they might choose from. South's catalyst planned, but not seen through properly. And despite what one might think with the title of 'bastard-child' hanging over him, he looks remarkably normal. There is no sign that a union of pleasure outside of marriage vows have scarred him in any way aesthetically obvious.
Getting back on subject, starting from the top as it were:
South has inherited a combination of his originators hair, something he isn't actually aware of. He wears it in his Father's style, but has his Mother's pigmentation.
His skin tone is similarly a gestalt between both parents- his Father had a heavily tanned look about him, while his Mother was far paler. Neither of them were exemplary specimens of their genders and neither is South. Still, he has a certain charm about him, maybe it is because he looks unthreatening and a female enjoys that in a male. South has a few expressions he fits naturally into, the first of which is looking rather bored and staring out some transparent portal to a plane in which more interesting things are happening.
Another is looking serious, or at least moderately contemplative. The amount of brain power South can bring to bear on a single subject when it draws his attention can be rather startling. And his expression changes to reflect that.
The other is going completely berserker fury, which he claims is a therapeutic experience, and likens it to letting his hair down. His mouth twists into a nasty scowl, he screams blue bloody murder generally looks like he's having a fit. Surprisingly enough his face fits well into such a emotional outing.
The other is yet another one hundred and eighty degree turn around, and that is simply smiling and looking content, peaceful and appeased at the way the world is running. His eyes shine and glitter, and sparkle in the way that those perverted old Grandfather's do when they've spotted something amusing. On them it looks rather disgusting or repulsive, on South it is slightly endearing. Slightly.
The same as many in his profession, South's body is defined, not overtly in the traditional muscle bound sense, instead he has his own form of being 'lined' which could be compared to wrapping bands of steel wire around his bones, then layering fat on top. Obvious the steel part is a bit overrated- maybe copper would be a better example. Regardless the metaphor works, and through the slight layer of padding he has available, the corded bands of muscle can be seen. Now, this is nothing compared to some of the others who train their bodies far more seriously, but it does score some bonus points when he has to go around with a little more skin showing then he would usually care to do.
His body is well proportioned, with his arms being slightly longer then normal, reaching mid-thigh unlike others. This may be in part to counteract his rather small shoulder width. As one of the more natural laws does state that typically, the breadth of fingertip on one arm, to the finger tip on the other usually matches up with the height of the person.
His eyes are a cobalt blue, which occasionally shifts to a slate grey colouring in the appropriate lighting.


Personality:
Ah, the mind. The psyche. It is said that there is nothing more complex that the human brain, capable of self-reflection, prediction, alteration of behaviours, memory, creative thought, emotions, social interaction. The ability to layer knowledge on top of itself. Update said knowledge. Empathise, and many, many more.
What is even more amazing is that some are born greater then others, no one is equal in every respect. Some are born fleeter of foot, stronger of arm, faster of hand, persuasive of mouth. While not everyone may receive a gift, there are those that do, based around the genetics of their parents.
Then, there are those freaks of nature, whereby some strange roll of the die, they are gifted with one of these gifts despite the lack of any genetic material that should confer this trait.
Some strictly say that the figures of legend aren't made, they are born. For others- it is the drive to succeed that will carry them on. And it is those people who are most likely to succeed in life, because they have been trying since day one. And when they stumble and fall, they get back up again.
For those who were given such a talent, and who have never had to work for their vaunted prowess; stumbling is the bane of their existence. In comparison it is the guide for those who work for their greatness.
Which sort of person is South? Unfortunately he is a a lazy-bum of the highest order. This trait of his can be put down to several things. For one, his imagination turns whatever concepts that children his age envision into monsters that seemingly defy the logical comprehension of the mind. As a result of this, he is also a pussy of the highest order, exceedingly cautions, never charging into situations, preferably running from them at top speed. It was said that he purposefully turned himself around in birth because he was too scared to go head first.
So one might be questioning how such a person even scratched up enough courage or willpower to become a Shinobi in the first place.
Enter stage North, South, East and West.
Well, those are the cardinal directions that they inhabit. South is a Nara, a sect of those who are gifted with such exceptional mental capabilities that they can turn the tide of war with their stratagems. However, naturally South couldn't even be bothered to defeat his pseudo-paranoia to get out of bed, so he does require some assistance. There are four entities within his mind, taken from one of the most widespread table top games in existence.
The Primarch stands at the North position, marking him as being fearless, powerful, noble and loyal to a fault.
Incidentally there were 20 Primarches, this one is the amalgamation of those whom South could sympathise with the most before they turned to Chaos or died. It is from this envisioned piece of being that allows South to give his faith in those around him, to trust in something. Defeat the paranoia that gnaws at his reactions and decisions. It is he who encourages South onwards, to bear his eyes to the pain of the world and mark ever onwards.
The final lesson the Primach has to impart is to fear nothing, and to take every stride with a purpose in mind.

Sitting opposite is the Chaos Prince, a former Primarch who felt the call of the Dark Side and went Anakin Skywalker. He is fury, anger, hatred, lust and pride all rolled into one and given a dose to steroids on top of it.
Incidentally it is the Chaos Prince that manages the power inherent in South's mind, and typically dictates whether or not they should be fought. Fortunately, the Chaos Prince is something of a warmonger, so there will be next to nothing he won't agree to fight.
The Prince preaches the art of immoral acts, and advises on all things that require his gruesome expertise. He is also more often then not in disagreement with the Primarch in moral matters, the two frequently displaying both sides of the argument.
They are far more united in the arts of combat however, each being brutally bloodthirsty in their own way.
The Prince takes on the worship of four Chaos Gods, each one covering a certain aspect that he is devoted to.
Khrone, of bloodlust, war, death, blood, and skulls. Perhaps the closest that the Prince is to, but he remains equally devoted to the other three.
Tzeentch: change, fate, mutation, knowledge.
Nurgle: plague, despair, disease, life, Nurgle is the oldest of the four Gods, disease and decay having existed since the beginning of life.
Slaanesh: lust, pleasure, excess. This is perhaps the second deity the Prince has a close relationship with, and is usually worked in tandem with the Eldar Farseer.

Which brings us to the next inhabitant, the Eldar Farseer is a being of wisdom incarnate, straddling the east cardinal direction.
Perhaps it is slightly indicative of her role in the 'right hand advisor' as it is her wisdom that is usually channelled when the situation requires.
Like the others, the Farseer teaches several other lessons, the ability to Empathise with those around him, to self reflect on his derisions and those of others. She is also to be noted for the gift of hindsight, and the knowledge that history repeats itself.
It is also from her lips that whisper the gift of prediction, to know and identify patterns in the world visible to them.
Interestingly enough, as the other creatures littered through his mindscape are all heterosexual, then one might question if this part of his mind fancies the male gender. The answer is that the Farseer is a lesbian, much to the annoyance of the other members in this strange twisted realm.

The final occupant is the Ork Warboss. While he seemingly resembles the Chaos Prince to a great degree, there is a question of sentience between them. The Warboss perhaps represents the baser instincts, rather then the desire to pause pain for pleasure. Here lies the pure animal portion of the brain, that does not reflect on anything before reacting, constantly flitting from thought to thought.
The huge green skinned machine of destruction does not typically speak proper English with the appropriate Grammar, often utilising a bastardised form of communication.
Strangely enough it is from this piece of the puzzle that generates the feeling of obligation. Duty in other words. Combining this creature with the Primarch's sub-division of loyalty is one of the other factors in his mental processing.

So of course, one might again question how South maintains this façade, four voices in his head, sometimes giving him contradictory information. The truth is that South operates as a middle man between the four, smoothing their relationship as they are each allied with him and acknowledge that their continued survival is better served in working together rather then apart. The Warboss and Farseer and by far the most cordial of the foursome, the former being the survival expert that it is, and the later seeing the wisdom in such a decision. The Primarch and the Chaos Prince have no such rapport, and frequently battle each other, warring their old grievances against each other.
The knowledge behind each persona is real, and is the manifested readings of South in each specific subject. While they do not have the personal memories, they do have history and a frame of reference to base their actions on.


History:

House: Slytherin

...We will expect your owl by no later then July 31...

Other Characters: N/A

How You Found Us: Naruto Roleplay
Reffered By: N/A
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